I design accessible digital experiences that work for everyone, not just the average user.
I got here sideways. I started in behavioral work supporting autistic children one-on-one, which shaped how I approach UX today. I naturally design for the people who are usually left out first.
I design and build interfaces using Figma, HTML, CSS, and JavaScript. I originally started learning to code through Roblox Studio, which eventually led me into web development and building real client projects.
Featured Projects
SproutLoop — kids' clothes, secondhand
A resale app concept for parents trading their kids' outgrown clothes, built start to finish for my UX certificate, from research through interactive prototype.
Roblox outfit try-on game
A dress-up game coded from scratch in Luau inside Roblox Studio. The project features a fully coded shop panel, a fitting panel with a live 3D model, and a cart system.
End-to-End Website & UX Design for a Client
Built the site using HTML, CSS, and JavaScript, then integrated it into a WordPress + Elementor workflow for client editing.
I don't treat accessibility like a checkbox at the end.
Working with autistic kids as an RBT taught me that "the default way" isn't neutral; it just quietly leaves people out. So I check for that early, not during a final QA pass. Accessibility is something I build into every project.
- Contrast checked against WCAG AA, not eyeballed
- You can tab through everything, try it!
- Semantic HTML, tested with a screen reader on
- Reduced motion honored for anything that animates